

Fixed an edge-case crash that occur if walking through a portal whilst your connection to the server is really bad and you are rubber-banding badly enough to be lerping long distances just as you transition.Reduced amount of planet-markers that are tested for terrain occlusion each frame to help prevent performance drops especially when looking at a planet near the horizon with the totem equipped.Performance improvement in the client side entity-system to significantly reduce allocations caused by component updates.This should improve portal opening speed. Optimised the way lighting configurations work to reduce bandwidth when connecting to worlds and reduce lag spikes on slower machines and PS4 due to the processing of the lighting configuration data.CPU Performance improvements for the client entity system around areas with many players or many entity-blocks with large storages full of items.Above and underwater 3rd person swimming SFX.Mix adjustment according to audio playback and speaker preference made in the Settings menu.Added new audio option for selecting your speaker type.Allowing players who have permissions to fuel beacons to see all the relevant beacon information.Made portal information consistent across all GUI screens.Plants will not display drops only dropped during special events.Increased the number of locations players are able to save from 32 to 100.Allowed Gleam Club members to re-tint wearables without requiring a tint kit.Disabled showing some developer-orientated debug lines when the debug menu is enabled.Adding info under the timer bar to show whether the player has Gleam Club protection active.Removed “(Gleam Club)” from the beacon fuel tab timer.Added a game option to enable and disable the (F1) Debug menu.Added more descriptive secondary descriptions for improved clarity when viewing Resources in the Knowledge.Added emotes for Elder during tutorial.This is to allow players to experiment with skill builds in the early levels.

Players can now freely cleanse skill points and reset skill pages until level 20.Sanctum + Tutorial + Objectives + Progression: This XP is based off the world level, not the size of the meteorite.

